An original mesh made
A progression on the
original Jane with multi-garment options and poseable mouth and
In addition to the mesh,
Jane uses 3 small textures for the body, head and eyes.
JaneV2 is special in that
she features a stacked system of conformable clothing. You can
easily change what she's wearing by selecting the hierarchy
editor's "eye" symbol.
Even with all the clothing
meshes attached to the master mesh she'll render quickly because
the total mesh size is still relatively small. Of course, for
added speed, you can always delete any clothing meshes not used.
However, in this case, be sure to keep a backup ... once deleted,
Poser won't allow you to get an item back.
You may find it convenient
to make new figures (CR2 files) of frequently used models.
Just a few of the
garment combinations possible.
The eyes and mouth have
limited poseability.. the head mesh is quite basic and designed
for small size renders. However, adjustment of the MT dials
should permit a few mood expressions. To get you started I've
enclosed the above face settings. - Poser will display an error
warning when applying, ignore it, and continue.
The list shows the
clothing options - some items like the skirt have additional
MTs.. for length etc. The clothes are fully poseable for all
normal joint configurations.
When using the boots, remember
to make Jane's feet and shins invisible.
Clothing looks best in darker
Keep a light pointing directly
at the face to avoid poor mesh shading.
Mesh optimised for front and
front ¾ rendering. Sides and back still useable
for smaller / darker lit renders.
Always render... the clothing
and figure features transparent zones.
Don't render too large.. you
won't like the results!
Jane is contained in her
own zipped pz3 file to give you an idea of her useable size... it
also contains a walking animation sequence, textures, and sample
Download Jane (388KB) - Here
Thanks for your